The
second character of the three-character string (the vector length specification)
must be 0, or you can specify the special code number. For example,
008 and 8 are both valid specifications.
Specification byte codes
|
Code
|
Description
|
000
|
End of shape definition
|
001
|
Activate Draw mode (pen down)
|
002
|
Deactivate Draw mode (pen up)
|
003
|
Divide vector lengths by next byte
|
004
|
Multiply vector lengths by next byte
|
005
|
Push current location onto stack
|
006
|
Pop current location from stack
|
007
|
Draw subshape number given by next byte
|
008
|
X-Y displacement given by next
two bytes
|
009
|
Multiple X-Y displacements,
terminated (0,0)
|
00A
|
Octant arc defined by next two bytes
|
00B
|
Fractional arc defined by next five bytes
|
00C
|
Arc defined by X-Y displacement
and bulge
|
00D
|
Multiple bulge-specified arcs
|
00E
|
Process next command only if vertical text
|
CommandsLOAD
Makes
shapes available for use by the SHAPE command.
SHAPE
Inserts a shape from
a shape file that has been loaded using LOAD.